QE22ICD-11 MMS 2026-01
Hazardous gaming
Description
Hazardous gaming refers to a pattern of gaming, either online or offline, that appreciably increases the risk of harmful physical or mental health consequences to the individual or to others around the individual. The increased risk may be from the frequency of gaming, the amount of time spent on these activities, the neglect of other activities and priorities, risky behaviours associated with gaming or its context, the adverse consequences of gaming, or from the combination of these factors. The pattern of gaming often persists in spite of awareness of increased risk of harm to the individual or to others. This category may be used when the pattern of gaming behaviour warrants attention and advice from health professionals but does not meet the diagnostic requirements for Gaming Disorder.
Index terms
- Hazardous gaming
Excludes
6C51– Gaming disorder
Exclusions from above levels
QF21– Difficulty or need for assistance with general life tasks or life management
Sibling codes
QE20– Lack of physical exerciseQE21– Hazardous gambling or bettingQE23– Problems with inappropriate diet or eating habitsQE24– Problems with hygiene behavioursQE25– Problems with oral health behavioursQE26– Problem with sun exposure behaviourQE27– Problem with behaviours related to psychological health or wellbeingQE28– Problem with health literacyQE2Y– Problems with other specified health-related behavioursQE2Z– Problem with health-related behaviours, unspecified
Foundation entity
Part of: 24: Factors influencing health status or contact with health services